Elden Rings UI Menu Redesign
Elden Rings UI Menu Redesign
Elden Rings UI Menu Redesign
A case study of the Elden Ring's in-game equipment menu system for elden rings. I was the sole UX/UI Designer of this project, focusing on accessible UI game design, play-testing and user research, and updating the inventory menu system to align with player's needs and to create a fun and immersive experience.
A case study of the Elden Ring's in-game equipment menu system for elden rings. I was the sole UX/UI Designer of this project, focusing on accessible UI game design, play-testing and user research, and updating the inventory menu system to align with player's needs and to create a fun and immersive experience.
A case study of the Elden Ring's in-game equipment menu system for elden rings. I was the sole UX/UI Designer of this project, focusing on accessible UI game design, play-testing and user research, and updating the inventory menu system to align with player's needs and to create a fun and immersive experience.
A case study of the Elden Ring's in-game equipment menu system for elden rings. I was the sole UX/UI Designer of this project, focusing on accessible UI game design, play-testing and user research, and updating the inventory menu system to align with player's needs and to create a fun and immersive experience.
UX researcher, user testing, UI designer
April 2022 - September 2022